Wednesday, May 21, 2025

Common Art Sprint #1 Deliverable

I'm on the Gods of War project, an asset showcase of three Japanese gods preparing for battle at a shrine, and I'm going to be modeling a set of war drums used by Dan Giust's raijin character. For this deliverable I'm showing the blockout I've made and the reference board I've compiled; the arch connecting the drums won't be present in the final product, but will give the VFX artist Mishal Asad a guide to use as she blocks out the lightning effects. I've also begun the concepting process using the blockout as a guide.



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Common Art Sprint #4 Deliverable

The goal for this sprint on the Gods of War project was to have game-res topology with a preliminary bake. I achieved this for the drum, tho...