Monday, May 26, 2025

Portfolio Project 1 - Mid Check

This week I focused entirely on sculpting the Valekin fountain. I didn't finish everything on the body to the level I wanted it to be, but for the most part I was able to meet my goals.



Wednesday, May 21, 2025

Common Art Sprint #1 Deliverable

I'm on the Gods of War project, an asset showcase of three Japanese gods preparing for battle at a shrine, and I'm going to be modeling a set of war drums used by Dan Giust's raijin character. For this deliverable I'm showing the blockout I've made and the reference board I've compiled; the arch connecting the drums won't be present in the final product, but will give the VFX artist Mishal Asad a guide to use as she blocks out the lightning effects. I've also begun the concepting process using the blockout as a guide.



Sunday, May 18, 2025

Portfolio Project 1 - Start

For my first portfolio project, I'm modeling an unused fountain design for the Valekin society from Airborn Studios' cancelled game "Project Dragon". This week I compiled references, created a schedule, built a blockout, and began preliminary lighting in Unreal.

Original Concept: https://www.artstation.com/artwork/5vmEYg

Research

I have a stylized plant video I plan to refer to for reference; I have access to it because I'm subscribed to the creator's Patreon, so it's not publicly available.

Water Shader 01: 


Water Shader 02:


 

Wednesday, May 14, 2025

Physical Fabrication Projects

 

  • One Sticker Set created using the Cricut machine (The artwork must be original; it can be 2D, 3D, or a hybrid.)

  • One Fine Art Print to be displayed in the hallway.

  • One Large Filament 3D Print

  • One Small to Medium Resin 3D Print


     
  • Submissions of working files in Perforce


 

Common Art Final Turnin

This is the final version of the chu-daiko drums made for  Gods of War,  the summer project for common art.