I continued work this week on the rose-themed sword I chose as my final project for the semester. Unfortunately I was not able to meet all of my scheduling goals by the time of the submission, but I'm hoping to make that up and get back up to speed this next week.
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Common Art Final Turnin
This is the final version of the chu-daiko drums made for Gods of War, the summer project for common art.

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This is the baseline workflow we're going to use to attempt to emulate the texturing style of Hyper Light Breaker. To start, I highly r...
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I redid the topology and the bake on this and then textured it. It's 11:15 and the Camera Sequencer in Unreal is still fighting me. sen...
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This week's assignment was to sculpt a hammer in ZBrush. I have no experience with hard-surface modeling or sculpting in ZBrush (not wi...
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