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Monday, January 20, 2025
Head Creation Secondary Forms
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Spring 2025 Industry Review
Husk Planet Textures - Basic Workflow
This is the baseline workflow we're going to use to attempt to emulate the texturing style of Hyper Light Breaker. To start, I highly r...
Game Ready Asset, Week 03
I redid the topology and the bake on this and then textured it. It's 11:15 and the Camera Sequencer in Unreal is still fighting me. sen...
Lighting Workshop Module 4
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